Morning
mad science final - bomb disarmament; t-port detection; field sensors; high-tech optics;
Gym - save the cit; redlightgreenlight; fight at the gas station; superball; track n field;
other students
terrain / space
mentoring - each find a hero to emulate - Major Leaguer
Crey installing t-porter;
Krag dropping bomb;
t-port bomb to Empire High
Bank robbery simulator
start in gym -
Mad Science Lab final.
'name at least 6 of the 12 known dimensions relevant to teleportation'
History - paper due tomorrow on Heroes of WWII.
classes
history - intro old man w a baseball on his desk
then MS - ends in T-port
little leaguer as newsie
tells them ...
The GROUP has been taken captive. This kid knows where they are, leads them all down into the construction site. Deep beneath the newly constructed '' building in downtown THE CITY
Roy - Alexander Morris - time traveler - chronotech
Rajive - Capt Nemo - submariner and advanced tech
Seth - Capt America
Hank - Father Vittorio
David - Red Panda
Luke - Dark Justice
Yankee Clipper
The commander
Nemo
ogre
red panda
Dark Justice
father v.
alex morris
Name 5 of the 12 dimensions critical to t-porting
height
depth
width
time
gravity
rotation
orbit
stellar and galactic orbit
Empire City Tower
later home of Empire High
ideas
go to europe - money?
enlist - 15, no papers
Hank - asian
is money any good?
rescued by Newsboy legion.
spend afternoon at Emerson's dept store.
late dinner of stolen bread, cheese, and apples.
Crimson Cranium
Friday, November 27, 2009
Wednesday, November 25, 2009
Threads
Mr. Emerson mystic, used mind control to keep store going - old rich family of town, the Emerson Department Store.
? morphed animals to take over state legistature- eco terrorist theme
Moray and water Villains tried to steal the mech during flying lessons
Mentoring arch ... undeveloped
Destroying Empire High, so those students join Sky High in the fall, just like the game, in sophomore year.
Sky High Package deal, what are Super basics? (list of everyman skills?)
Little purple (green) ? Babalonian warriors hunting Rajive, one lives in school now as a sanctuary ... fripp game
? morphed animals to take over state legistature- eco terrorist theme
Moray and water Villains tried to steal the mech during flying lessons
Mentoring arch ... undeveloped
Destroying Empire High, so those students join Sky High in the fall, just like the game, in sophomore year.
Sky High Package deal, what are Super basics? (list of everyman skills?)
Little purple (green) ? Babalonian warriors hunting Rajive, one lives in school now as a sanctuary ... fripp game
Thursday, November 19, 2009
FC 3 - Skelly's rule
game 3
opening Skeleton's attack in the night
play with darkvision
limited number of figures on board
DR5/bludgeoning
6hp each?
hold them until reinforcements arrive (20 mins real time?)
survivors get yelled at by Sarge
"If you were any good, you'd have seen them coming and raised the alarm sooner!"
MU comes by with a new mission
bag-o-healing (one each)
recall scroll?
find the caravan of dead. deal with it, or report back.
flashback - waking up for school
if they go, class is interrupted by Merc's coming to visit.
choosing day - AJ's turn
intro fighting master, academic master is wizard?
opening Skeleton's attack in the night
play with darkvision
limited number of figures on board
DR5/bludgeoning
6hp each?
hold them until reinforcements arrive (20 mins real time?)
survivors get yelled at by Sarge
"If you were any good, you'd have seen them coming and raised the alarm sooner!"
MU comes by with a new mission
bag-o-healing (one each)
recall scroll?
find the caravan of dead. deal with it, or report back.
flashback - waking up for school
if they go, class is interrupted by Merc's coming to visit.
choosing day - AJ's turn
intro fighting master, academic master is wizard?
Friday, November 6, 2009
FC 2 - plan - Battle
Scene 1 - roll init - whoever is first gets a metal cap slapped on his head "move down"
then a leather jerkin
...move down!
then a spear
...move down!
Scene 2 - on the field (but not at the front)
...Sergeant tells them to stay RIGHT here
... then fire starts to rain down
... then a Mage type appears, asks for volunteers, picks them for assignment.
He sticks one with a bag of oil, hands another the scroll, gives them a very brief set of instructions, then t-ports them across the field onto a hill.
Scene 3 - COMBAT! about a dozen goblinoids manning 3 trebuchets.
figures needed here
5 min to plan
roll initiative
each enemy has 1 hp
until the reinforcements come, they have more...
who can read the scroll? Sorcerer, rogue, cleric?
Scene 4 - word of recall takes them back their own camp, into the cleric/healing zone.
...get healed,
...sent back to the front,
... found by their Sergeant, who yells at them for not being where he put them!
... sent to KP/guard (time dependent)
... see shield wall, flashback to single shield ...
Scene 5 - Down the stairs
... someone dared someone to go down there
... Chri's father's butcher shop (note the smells)
... chest in the basement
... rats too
http://www.d20srd.org/srd/classes/cleric.htm
then a leather jerkin
...move down!
then a spear
...move down!
Scene 2 - on the field (but not at the front)
...Sergeant tells them to stay RIGHT here
... then fire starts to rain down
... then a Mage type appears, asks for volunteers, picks them for assignment.
He sticks one with a bag of oil, hands another the scroll, gives them a very brief set of instructions, then t-ports them across the field onto a hill.
Scene 3 - COMBAT! about a dozen goblinoids manning 3 trebuchets.
figures needed here
5 min to plan
roll initiative
each enemy has 1 hp
until the reinforcements come, they have more...
who can read the scroll? Sorcerer, rogue, cleric?
Scene 4 - word of recall takes them back their own camp, into the cleric/healing zone.
...get healed,
...sent back to the front,
... found by their Sergeant, who yells at them for not being where he put them!
... sent to KP/guard (time dependent)
... see shield wall, flashback to single shield ...
Scene 5 - Down the stairs
... someone dared someone to go down there
... Chri's father's butcher shop (note the smells)
... chest in the basement
... rats too
http://www.d20srd.org/srd/classes/cleric.htm
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