They are on the move again, but it's night time, so set up their 'normal' camp site.
"take this message to the Abbey of St Thomas, ..." Get back quickly, this isn't a vacation!"
first night - birds?
http://www.d20srd.org/srd/monsters/ankheg.htm
second night - rats?
third night - thief
fourth night - monster
fifth night - robed figures
settings
field
riverside
cliff
monastery/abbey
http://www.d20srd.org/srd/monsters/elemental.htm#earthElemental
creature attacks
- robed figures 'help'
- ask why that creature might have attacked
- suggest the book could be safely locked away in their abbey
Flashback - cleaning the stables - brought on when they are taking care of their horses.
short scene as they clean, then someone chase them out of the barn.
then they think about who chased them, notice they don't know him/her, go back
see the horses and gear have been stolen... stern face of parents...
flashforward - sleeping in abbey?
find book has been taken by head of abbey, he is studying it with bear hands .. they can see he is enthralled! how do they deal with it?
Needs:
an abbey map
thief stats
ankheg stats
monk stats
high monk stats and spell list
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